![]() ![]() You cannot use the above spoiler formatting to mask submission titles. Note: Spoiler tags only apply to text in the body of posts or comments, and not to titles themselves. To mark a spoiler as relevant to a specific part or subject of Pillars of Eternity, use the alternate formatting: (#s "Stuff happens") Spoiler tags can be used by typing followed immediately by (#s "xxxxxx"), with the content of your spoiler inside the quotation marks. Note that spoiler tags will not work when browsing on a mobile app, or when viewing a post from the front page of reddit, as /r/projecteternity's CSS will not apply there. r/projecteternity supports spoiler tags, which can be used to hide spoilers from other users until they mouse over the text, revealing it. Reported posts get looked at by the moderators faster.Īll content posted should be related to Pillars of Eternity and/or its sequels/expansions. Use the "Report" button to report any non-marked spoilers or other rule violations. For story spoilers in other threads, use Spoiler Tags as described in the section below. No story spoilers in titles! Mark threads or links that contain spoilers with a tag in the title. Pillars of Eternity aims to recapture the magic, imagination, depth, and nostalgia of classic RPGs. Paying homage to the great Infinity Engine games of years past: Baldur’s Gate, Icewind Dale, and Planescape: Torment. Pillars of Eternity and Pillars of Eternity II: Deadfire are isometric, party-based RPGs set in a new fantasy world developed by Obsidian Entertainment. However, a lot of monsters have high fortitude.Welcome to the Pillars of Eternity Subreddit! In other words, if the target has the same fortitude as your accuracy, then you trigger a prone 85% of the time you inflict a crit. The prone duration depends on the attack resolution (1.5 seconds for graze, 3 seconds for hit, 4.5 seconds for crit). If this additional roll resolves in a graze or better, you inflict prone. Whenever you crit, the prone-on-crit property triggers an additional attack resolution roll against the fortitude of the target. Rumbalt can be better on Barbarians or high-crit Rogues.Īlso, it's unclear just how often the prone works. Overall, I'd go with Tidefall for most characters because it has a balance of offense and defense (draining). Additionally, you'd need the Durgan reinforced enchantment to really make this feature shine. Tidefall also starts off better, with the Superb enchantment.Īs to prone-on-crit, in practice, this feature is mostly suited for Barbarians who do melee damage in an AOE. Tidefall also has the draining enchantment, which is very powerful in increasing survivability. However, Tidefall has wounding, so it has a dps bonus as well. Instead, after submission, click the button under your post to assign the appropriate link flair, which will produce the same spoiler tags. ![]() ![]() ![]() Welcome to the Pillars of Eternity Subreddit! ![]()
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